Explore the Articles

HTML5

Introduction to HTML5 Desktop Apps With Node-Webkit

Using Node.js, we can create web applications easily. Now, thanks to the node-webkit we can also create desktop apps with it, using a unique combination of HTML5 and Node. The library combines WebKit engine and Node.js in a unique way. Both WebKit and Node share the same context, allowing you to write your code like it’s meant to be executed in a browser, but with the addition of all Node’s features.

Read More
HTML5

Working With IndexedDB Part 3

In this final article, we’re going to demonstrate some additional concepts that build upon the “full” demo we built in the last article. To be clear, you must be caught up on the series or this entry will be difficult to follow, so you may also want to check out part one.

Read More
JavaScript

WebGL With Three.js: Textures & Particles

Since its introduction, 3D graphics in the browser has been a popular topic. But if you were to create your apps using plain old WebGL it would take a very long. But now we have some pretty useful libraries that we can take advantage of, like Three.js. So in this series Maciej Sopylo will show you how to create stunning 3D experiences for the browser.

Read More
Server Side

The Repository Design Pattern

The Repository Design Pattern, defined by Eric Evens in his Domain Driven Design book, is one of the most useful and most widely applicable design patterns ever invented. Any application has to work with persistence and with some kind of list of items. These can be users, products, networks, disks, or whatever your application is about. If you have a blog for example, you have to deal with lists of blog posts and lists of comments. The problem that all of these list management logics have in common is how to connect business logic, factories and persistence.

Read More
JavaScript

Getting Into Ember.js: Part 5

In part 3 of Rey Bango's Ember series, he showed you how you can interact with data using Ember's Ember.Object main base class to create objects that define the methods and properties that act as a wrapper for your data.

Read More
JavaScript

An Introduction To Full-Stack JavaScript

Nowadays, with any Web app you build, you have dozens of architectural decisions to make. And you want to make the right ones: You want to use technologies that allow for rapid development, constant iteration, maximal efficiency, speed, robustness and more. You want to be lean and you want to be agile. You want to use technologies that will help you succeed in the short and long term. And those technologies are not always easy to pick out.

Read More
Design

Four Ways To Build A Mobile Application, Part 1: Native iOS

The mobile application development landscape is filled with many ways to build a mobile app. Among the most popular are: native iOS, native Android, PhoneGap and Appcelerator Titanium. This article marks the start of a series of four articles covering the technologies above. The series will provide an overview of how to build a simple mobile application using each of these four approaches. Because few developers have had the opportunity to develop for mobile using a variety of tools, this series is intended to broaden your scope.

Read More
Design

Blueprints For Web And Print

Have you ever submitted design files to a development team for production and a few weeks later gotten something back that looks nothing like your original work? Many designers and design teams make the mistake of thinking that their work is done once they’ve completed the visual design stage. A design is more than a simple drawing on a canvas in Illustrator, Fireworks or Photoshop; it is a representation of function. “Form follows function” is a well-known principle, first coined in 1896 by the architect Louis Sullivan. How will the website work? How will that section fold? What happens when you hover over this button? How does that menu function?

Read More
JavaScript

An Introduction To DOM Events

Click, touch, load, drag, change, input, error, resize — the list of possible DOM events is lengthy. Events can be triggered on any part of a document, whether by a user’s interaction or by the browser. They don’t just start and end in one place; they flow though the document, on a life cycle of their own. This life cycle is what makes DOM events so extensible and useful. As developers, we should understand how DOM events work, so that we can harness their potential and build engaging experiences.

Read More
Design

Killer Responsive Layouts With CSS Regions

As Web designers, we are largely constrained by the layout features available to us. Content placed inside a container will often naturally extend the container vertically, wrapping the content. If a design requires elements to remain a certain height, then our options are limited. In these cases, we can only add a scroll bar or hide the overflow. The CSS Regions specification provides a new option.

Read More
Newer articles Older articles