Since its introduction, 3D graphics in the browser has been a popular topic. But if you were to create your apps using plain old WebGL it would take a very long. But now we have some pretty useful libraries that we can take advantage of, like Three.js. So in this series Maciej Sopylo will show you how to create stunning 3D experiences for the browser.
In this tutorial you'll learn how to use textures and particles. As before, don’t be afraid to experiment a bit with your app. If you have problems take a look at the documentation. In the next article Maciej Sopylo will teach you how to load models and animate them.
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