WebGL With Three.js: Textures & Particles

Create stunning 3D experiences for the browser

Since its introduction, 3D graphics in the browser has been a popular topic. But if you were to create your apps using plain old WebGL it would take a very long. But now we have some pretty useful libraries that we can take advantage of, like Three.js. So in this series Maciej Sopylo will show you how to create stunning 3D experiences for the browser.

 

In this tutorial you'll learn how to use textures and particles. As before, don’t be afraid to experiment a bit with your app. If you have problems take a look at the documentation. In the next article Maciej Sopylo will teach you how to load models and animate them.

Lubov Cholakova

Lubov CholakovaLubov has been with DMXzone for 8 years now, contributing to the Content and Sales departments. She is bringing high quality content in the form of daily blog updates, reviews, tutorials, news, newsletters,update emails and extensions' manuals. If you have a product that needs publicity or any other questions about the entire DMXzone community, she is the one you can contact.

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