Adobe Says Flash Will Be Huge
When will Apple follow Android's Flash lead?
Flash is a big deal. HTML5 is the best thing since sliced bread and we can all do wonderful things with AJAX and Javascript (and Java, for that matter) and CSS. But when it comes right down to it, if you want to code up a high-impact, media-rich, seriously interactive site, you’re probably going to look to Flash.
Flash is a big deal
Adobe has used this week’s Mobile World Congress in Barcelona to highlight the continuing trend towards the use of Flash, particularly on mobile platforms, despite Apple’s unwillingness to budge on support for Flash in iOS. According to ReadWriteWeb:
"Thanks in no small part to the rise of Android devices, Flash adoption has topped Adobe’s earlier forecasts. At the Adobe MAX Developer Conference earlier last year, Adobe had forecasted 9% of mobile phones would support Flash in 2010, but as of year-end, the actual number was 12%."
And it isn’t just Android. Windows Phone 7, RIM’s BlackBerry OS, and HP’s WebOS all currently or will shortly support Flash on their mobile phones, ensuring that everything from YouTube to the latest hardware-accelerated web-based games are supported on every major mobile platform. Except, of course, iOS.
Apple maintains that Flash in inherently insecure
There’s no Flash on your iPad, your iPhone, or your iPod Touch. Plenty of rich and wonderful apps, but a whole lot of empty boxes on a whole lot of websites. Flash remains a dominant force on the interactive Web. Apple maintains that Flash in inherently insecure, although its desktop and laptop products have supported it for years.
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