New Web technologies are gaining support across browsers, with bridging solutions becoming available for those that don't, eg Rapha?l for SVG, and ExCanvas for Canvas. Even Internet Explorer has started to flirt with SVG, so we could see wider support in the future! This however causes a new problem to rear its ugly head — it has become harder to decide which technology is best for a new project.
HTML5 Canvas and SVG are both Web technologies that allow you to create rich graphics inside the browser, but they are fundamentally different. In this article we explore those differences, giving you the knowledge needed to use SVG and Canvas effectively and appropriately.
Contents:
- Introduction
- Scalable Vector Graphics
- HTML 5 Canvas
- Comparison of SVG and Canvas
- Which one to pick?
- Summary
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