Be the first to write a review
Building a Simple Hangman Game with Flash part 2
Welcome to the second part of our two part tutorial about how to build a simple hangman game. In the first part of the tutorial, we discussed the logic behind the application and covered each of the interface elements that we’d need for the game.
You don’t need to have completed part 1 of the tutorial, but it will help you to understand exactly what we’re building here.
As with part 1, you’ll need to have a basic knowledge of ActionScript to complete the tutorial. You’ll need to know where to enter ActionScript and have a basic understanding of concepts like variables and functions. The code in this tutorial is ActionScript 2.0 but it is not class-based. You’ll need at least Flash MX 2004 to complete the tutorial.
You can download the source files for the tutorial from the blue Properties box that contains the article PDF. There's a heading titled Code Download and you can click the Details link next to it to get the zip file. The download includes the starter file as well as the completed hangman game.
Note: If you have difficulties downloading the source files or PDF, you might have a problem with your cookies. Delete the cookies from your machine and try again. In Internet Explorer, you can do this by choosing Tools > Internet Options… and clicking the Delete Cookies… button on the General tab.
Sas Jacobs
Hello. I'm the Principal of Anything Is Possible, an Australian web development business specialising in web applications development and training. I'm interested in using Flash with dynamic content and I've presented at a number of International conferences on topics relating to applications development, XML and scripting components. I have recently released my second print book Beginning XML with DOM and Ajax to match the first one - Foundation XML for Flash. I have a business web site
and a personal web site.